Indie devs can't get real feedback or distribution for their projects
Pain point
Builders ship polished apps and get zero users, zero revenue, and no substantive feedback. One OP explicitly says: *"I found it quite difficult on this subreddit to get feedback for my product"* — a near-"I wish there was..." signal. Another ran 20 months at 99.99% uptime with 0 paying users.
Signal
Strong & recurring across 3+ independent threads — 0-revenue Mac app (151 upvotes), feedback-swap post (4, but body is an explicit unmet-need statement), "which-agent" clone fatigue comment *"I made something very similar... I genuinely don't see difference"* (3). Dismissive *"yet another useless slop app"* shows the saturation driving it.
Opportunity
A credit-based feedback exchange: give a scored, rubric-based review (onboarding, pricing clarity, first-run) to earn reviews on your own product, with reviewer reputation and optional paid reviewer pool (ex-PMs, designers). Quick to build (marketplace + credits); hard part is seeding supply quality.
Evidence
Discussion (0)
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